﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class MenuButton: MonoBehaviour
{
    // Start is called before the first frame update
    public void StartGame()
    {
        Application.LoadLevel("PlayScene");
    }
    public void Exit()
    {
        Application.Quit();
        //UnityEditor.EditorApplication.isPlaying = false;//todo
    }
}
